Loose Change Card Game Directions For Hand
Kids will have fun practicing their money counting skills with this coin card game. The set contains 108 cards (94 coin cards, 10 lucky find cards, and 4 save cards). Each coin card has a labeled color photo of a coin (nickel, dime, quarter or 50 cent piece), the lucky find cards have illustrations of a treasure chest with values greater than just one coin (30 cents, 35 cents, and 45 cents), and the save cards allow players to pass on their turns. The object of the game is to play cards that equal exactly one dollar without going over. Each player take turns drawing a card from the pile while playing a card from their hand to add to the running total of cards laid out on the table. Once a player plays a card that adds up to exactly one dollar, he/she gets to keep the pile and a new round is started. If a player plays a card that adds up to over one dollar, the player 'busts' and claims the cards face down.
Loose Change Card Game Directions. Az Driver License Canada. Throughout the game. For right now however, they can hand each. All new Exact Change card game. Zeus on the Loose 3.8.
When all of the cards have been used, the players tally up their points. Each dollar pile is worth one point, while each 'bust' pile is a negative point. The player with the most points is the winner! For 2-6 players. Kids will have fun practicing their money counting skills with this coin card game.
The set contains 108 cards (94 coin cards, 10 lucky find cards, and 4 save cards). Each coin card has a labeled color photo of a coin (nickel, dime, quarter or 50 cent piece), the lucky find cards have illustrations of a treasure chest with values greater than just one coin (30 cents, 35 cents, and 45 cents), and the save cards allow players to pass on their turns.
The object of the game is to play cards that equal exactly one dollar without going over. Each player take turns drawing a card from the pile while playing a card from their hand to add to the running total of cards laid out on the table. Once a player plays a card that adds up to exactly one dollar, he/she gets to keep the pile and a new round is started. If a player plays a card that adds up to over one dollar, the player 'busts' and claims the cards face down. When all of the cards have been used, the players tally up their points. Each dollar pile is worth one point, while each 'bust' pile is a negative point.
The player with the most points is the winner! Astro Saber Battery more. For 2-6 players.
Rated 5 out of 5 by Anonymous from This card game is great brain exercise for anyone who can mentally add 2-digit numbers. I bought it for my 2nd grade students. Before teaching it to them I took it home to try out with my family. Everyone liked it and my kids are 18 and 21 years old!
It's fast paced if all players are skilled with 2-digit mental math. If not it is still enjoyable and great practice for adding coins to a dollar. It is best played with 3 to 4 players, but works with partners (too predictable)or a group of 5 or 6 (more waiting). I like this game so much that I'm buying more decks so that I can have more groups playing in my classroom.